Hoi4 Mod

saudi civil war is sandnigger snca doe, why would anybody fly out there to fight?
It's the only major conflict resulting from a point of divergence in this mod, how else am I supposed to justify a bunch of 'cuck and 'ty users gaining enough combat experience to murder Kevin Mcdonald and each other? Reading pdfs and guarding warehouses could only take people so far
 
It's the only major conflict resulting from a point of divergence in this Rudolph, how else am I supposed to justify a bunch of 'cuck and 'ty users gaining enough combat experience to murder Kevin Mcdonald and each other? Reading pdfs and guarding warehouses could only take people so far
You could make the American civil war a bunch of soot and kuz loyalist factions fighting each other.
 
You could make the American civil war a bunch of soot and kuz loyalist factions fighting each other.
I could, but I prefer to preserve TFR's element of larp so I want to make the soy faction at least a little bit sensible. The whole mod does handwave a little on how each extremist faction got so many combat capable people so quickly, but considering how widespread the internet is and how angry people would get, naturally 4cuck and other image boards is where they might congregate to express this. There's a bit of a hiccup with how fed-infiltrated 4cuck actually is in real life, but then again their uprising is mostly a bait and switch for the Party to take over, I need not send Hiro into rural Oregon. Froot and Soot's backgrounds are mysterious, and Kuz is his later teen years by this point in time, so it might be hard to believe they could pull another coup over the 'cuckers. Just believe they could, okay??? They'll grow into it, then they'll kill each other.
 
soot focus tree. after the party begins focus. this focus tree will be removed since i found out how to do hiding focuses. after this there will be a minigame and a different focus path that leads to the kuz-soot conflict. all focuses are 14 days so the filler content doesnt bore people.

i will make the kuz-soot conflict as decisions. but for now i will make the focus tree playable as it is rn

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this will be the map at the end of soot's reconstruction period. i probably wont do much today since its the hecking tf2 day.
tomorrow i will do the GFX for the current focuses. add localisations and fix the countries (add leaders, troops, make sure they dont have 200m manpower etc.)
 
I dont think he started doing focuses, but i can send you some Santa's workshop-related focus icons, check dms
vvi are going too fast... vvi already have 1 year worth of content for SQQT. i will add a decision minigame to manage PPH where certain events make your pph go down (dancingswede, bbc spam etc.) so you have to do decisions to combat it.
 
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Ggh
It's starting slow, but since I'm not map modding the official hoi4 basic tutorials should suffice for me. At this point it's baby steps, plus I still have college finals soon so work won't start fast. Despite this I'm feeling optimistic, as I'm coming up with ideas and writing them down. At this hour in the day I'm busy and have to do other things, but I have some beginning scraps to work with. I'll check back once I've made actually substantial progress as to not infest the channel.
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It is funny that we went from one project to three+the assets of the first project in under a week. I also started a thread on chudslife to get their take on the mod and their requests for focuses.
 
also i will make it that instead of releasing the states they all start as voluntuneer [board name]. so for example pol will start as pol voluntuneers.
the reason for this is that it creates garrison problems and looks shit.
 
made all countries enter a faction after ze war. got bored of doing the focuses so i will fix the leaders for other countries
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only a, pol and lgbt will have custom jannies. (OG chud for pol, boymodder (because bernd will get the mod banned) for lgbt and asuka for /a/ probably)
 
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