were reaching a engine limit. going to have to rewrite some things
in a effort to make the biggest tycoon ever I may have overdone it a bit.
Right now there is only 1 tycoon(It will take me 10 minutes to add all the teams I just want to do it when its FINISHED because then if I think "Oh shoot I forgot about this" im going to have to edit EVERY signle tycoon and there team).
But that one tycoon is having over 93 moving parts. or drops. this is a huge problem.
we are not using normal dropper parts like most tycoons but meshes of soyjaks some almost 10k triangles.
if there is about 93 moving parts here thats over 100k triangles all being effected by phyiscs(I know roblox scales it down when stressed but still god damn).
Now heres the worst part. if there are 8 teams in one lobby than that means
100k triangles * 8 = OVER 800K POLYGONS.
Im going to show you WHY that is a problem
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