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Game Development Guides and Resources for Those Who Need It

godot won
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i wanna make a feraljak game but I don't know whether to use bevy or godot
if you're smart, use godot.
if you have average iq, use gamemaker 2.
if you're a normie, use unity
if you're a retard, use unreal.
if you are absolutely autistic beyond belief, code your own game engine from the ground up only to use for 1 project and then forget about it.
 
if you're smart, use godot.
if you have average iq, use gamemaker 2.
if you're a normie, use unity
if you're a retard, use unreal.
if you are absolutely autistic beyond belief, code your own game engine from the ground up only to use for 1 project and then forget about it.
if you're white use x-ray engine
 
if you're smart, use godot.
if you have average iq, use gamemaker 2.
if you're a normie, use unity
if you're a retard, use unreal.
if you are absolutely autistic beyond belief, code your own game engine from the ground up only to use for 1 project and then forget about it.
If you are vantawhite hyperaryan from thüle, son of Hitler, use scratch
 
im just gonna use godot and rust because bevy seems too niggerhell to learn. i will never use unity or unreal because those are shit and not open source
Bevy literally uses rust GENIUS. Also godot is niggerhell because gdacript is based on jeet dynamically typed language
 
>posts the biggest gegdot cultist shill
no argument geeg
leeaaaking
why do you hate godot so much geg
:geg: :geg: :geg: :geg:
albeit bevy has no editor or something o algo. it seems superior with ecs but would require more work
whatever you do, game devs, don't listen to blenderchud or you'll never make your game, you'll be trying to wrap your head around learning some overcomplicated engine or programming in fucking rust or something and be too busy deciding what engine to choose instead of just making a fucking game geg. just choose the engine you want to use, niggers.
 
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