What year are you talking, I can't talk on 2010-13 but from '14 on I can tell you that games had less lifespan besides your classics like MM2 and Prison Life but they were still crappy, the thing is they weren't as plagued by microtransactions as they are now because devs got tix for every visit and they could go to the CurEX and then DevEX the robux. Still there were a few archetypes everyone did over and over because there were always cart ride games and those box slide games in the most popular.