- Joined
- Mar 3, 2024
- Messages
- 1,154
your momI don't think anyone could physically accomplish that
your momI don't think anyone could physically accomplish that
HOW??????? WHERE DID YOU EXPLAIN IT WITH ZERO ROOM FOR MISINTERPRETATION? BECAUSE I SEEMED TO HAVE MISSED ITOk, you're baiting. At this point I can't take you seriously anymore. I very clearly stated the situation with quite literally zero room for misinterpretation.
The only way you could make such an atrocious misinterpretation is if you yourself operate on fear, that is really the only way you could arrive at such an ill conclusion after reading everything I said. Honestly not that improbable now that I think about it, you reek of insecurity.
Did bro's dilator broke?HOW??????? WHERE DID YOU EXPLAIN IT WITH ZERO ROOM FOR MISINTERPRETATION? BECAUSE I SEEMED TO HAVE MISSED IT
Now you're just projecting dude I'm not insecure at allHonestly not that improbable now that I think about it, you reek of insecurity.
somebody get this 600lb beautiful trans girl an ozempic and a zoloft STATHOW??????? WHERE DID YOU EXPLAIN IT WITH ZERO ROOM FOR MISINTERPRETATION? BECAUSE I SEEMED TO HAVE MISSED IT
In the post you were replying to, are you dense on purpose?HOW??????? WHERE DID YOU EXPLAIN IT WITH ZERO ROOM FOR MISINTERPRETATION? BECAUSE I SEEMED TO HAVE MISSED IT
Wordswordswords gem.In the post you were replying to, are you dense on purpose?
Anyhow, here's my graduation thesis. It's something I thought would be fun to talk about but it never came up until now.
It's a top down shooter (noticing a pattern?), the gimmick of the game is that you manually reload all of your weapons, inspired by some indie I saw years ago. Character sprites and a lot of environment were drawn by yours truly, so you can't accuse me of asset flipping or cutting corners (even doe I did for some textures). For what it is, and it is a years old project, I'm very proud of it. Some of the humor may be a bit dated and out of place (A lot of it was me and my friends laughing about what I could put in a graduation thesis).
E to open inventory, Right click to aim, left click to shoot (always)
There's a hallucination section where you stand on a pile of gold as jews come out to steal it, this is also where I put my philosemitic teacher as a "boss". It's a very short and sweet sequence I really love, I think it's pure gold. Another one fitting the description would be the ending section, I am very satisfied with how it turned out. Related: The game' name translates to "demolisher".
It lacks in enemies and challenge, I wasn't sure if any teachers would be playing this game and I didn't want to make it frustratingly difficult, so aside from being a technical achievement I'm proud of it may lack in suspense and entertainment value it was originally supposed to have. I actually started the project before I decided to have it be my thesis, so I had to rush to finish it, I had a bunch other ideas to implement but even the things I did implement are overdoing it. There's some cheat codes I forgot, blt spawns a bullet doe, I remember that much.
To play just extract the .rar and run the executable inside.
>inb4 trojan IP tracker 'p![]()
Proton Drive
Securely store, share, and access your important files and photos. Anytime, anywhere.drive.proton.me
read every word and came seven timesIn the post you were replying to, are you dense on purpose?
Anyhow, here's my graduation thesis. It's something I thought would be fun to talk about but it never came up until now.
It's a top down shooter (noticing a pattern?), the gimmick of the game is that you manually reload all of your weapons, inspired by some indie I saw years ago. Character sprites and a lot of environment were drawn by yours truly, so you can't accuse me of asset flipping or cutting corners (even doe I did for some textures). For what it is, and it is a years old project, I'm very proud of it. Some of the humor may be a bit dated and out of place (A lot of it was me and my friends laughing about what I could put in a graduation thesis).
E to open inventory, Right click to aim, left click to shoot (always)
There's a hallucination section where you stand on a pile of gold as jews come out to steal it, this is also where I put my philosemitic teacher as a "boss". It's a very short and sweet sequence I really love, I think it's pure gold. Another one fitting the description would be the ending section, I am very satisfied with how it turned out. Related: The game' name translates to "demolisher".
It lacks in enemies and challenge, I wasn't sure if any teachers would be playing this game and I didn't want to make it frustratingly difficult, so aside from being a technical achievement I'm proud of it may lack in suspense and entertainment value it was originally supposed to have. I actually started the project before I decided to have it be my thesis, so I had to rush to finish it, I had a bunch other ideas to implement but even the things I did implement are overdoing it. There's some cheat codes I forgot, blt spawns a bullet doe, I remember that much.
To play just extract the .rar and run the executable inside.
>inb4 trojan IP tracker 'p![]()
Proton Drive
Securely store, share, and access your important files and photos. Anytime, anywhere.drive.proton.me
I have no idea what you mean then because clearly we have different posts on our screensIn the post you were replying to, are you dense on purpose?
And there you have it!I retarded and fatherless.
I don't recall you doing the IQ test dudeAnd there you have it!
*BRAAAAAAAAAAAAAAAAP*
This betrays your character (along with your lack of reading comprehension), you're the kind of man who can't conceptualize not being controlled by fear. To you, if the prospect of abandoning a project dear to me due to rational reasons pains me, it makes no sense that I would make a rational choice rather than be controlled by emotion.you were scared of missing out on making a game so you stopped making a game? That just sounds like an excuse
And what's so rational about you stopping the development of your "game"?This betrays your character (along with your lack of reading comprehension), you're the kind of man who can't conceptualize not being controlled by fear. To you, if the prospect of abandoning a project dear to me due to rational reasons pains me, it makes no sense that I would make a rational choice rather than be controlled by emotion.
When I outline that despite wanting to make a game and fearing wasting all the time I've invested in it I've deemed it a fool's errand it simply doesn't compute to you. You cannot grasp the notion that people are not controlled by fear, so you just end up sounding like a retard
holy retard, refer to OPAnd what's so rational about you stopping the development of your "game"?
I read the OP you fucking retard don't ever call me a fucking retard when I could cave your skull in with one kickholy retard, refer to OP